Playing games is useful for measuring the effectiveness of today’s commercial quantum computers. The mathematical game created by Meron Sheffer and Daniel Azses was based on diverse technology wherein they applied the quantum mechanical qualities and machines to the system. Wherein, the only system that performed well was the Quantinuum System Model H1-1, Powered by Honeywell.
The game in layman’s terms is a game in which different portions of the system are unable to communicate in order to solve problems or earn points. The two of Dalla Torre’s students did a comparison test using quantum computers. Classical computers, according to Dalla Torre, only deliver the accurate answer 87.5% of the time. 97 percent of the time, the H1-1 gave the correct response. The experiment was completed through the Microsoft Azure Quantum platform.
Because they obey quantum mechanical principles that allow for non-local effects, quantum computers are ideally adapted to handle such challenges. Quantum physics states that something that is in one location can have an immediate impact on something that is in another.
Noise or interference from a multitude of sources is present in today’s commercial quantum computers. To scale the technology and achieve fault-tolerant systems, a design approach that prevents faults from cascading throughout a system and corrupting circuits, it is necessary to eliminate or suppress such noise.
Projects like Dalla Torre’s, according to Quantinuum’s Commercial Operations Group Leader, Dr. Brian Neyenhuis, are helpful benchmarks for early quantum computers, as it is also a way to pinpoint and clarify the distinction between classical and quantum computation. He collaborated with Dalla Torre to run the H0 system again on the updated H1 system after seeing the initial findings (still only using six qubits).
As commercial quantum computers add qubits and reduce noise, Dalla Torre and his team hope to expand this type of study in the future.
Read more about the news here.